Contact/Resume

Game Credits:

Various Unannounced Titles  (2008 - 2013) 
Lead Artist, Environment Artist
Zynga, Buzz Monkey Software  - IOS / Mobile, PC, Wii

Castleville - Lead Artist
Zynga - Facebook

Cityville - 3D Artist
Zynga - Facebook

Rinth Island - Environment Artist
Buzz Monkey Software  - IOS / Facebook

Tony Hawk Shred - Lead Environment Artist
Activision / Robomodo / Buzz Monkey Software - Wii

Tony Hawk Ride - Environment Artist
Activision / Robomodo / Buzz Monkey Software - Wii / 360 / PS3

Tomb Raider Underworld - Environment Artist
Eidos / Crystal Dynamics / Buzz Monkey Software - Wii

Vanguard: Saga of Heroes - Environment Artist
Sigil Games Online - PC

Intern - Cinematics Department
Sony Computer Entertainment


Education:
Bachelor of Science - Media Arts & Animation
The Art Institute of California
2002 - 2005


Professional Skills:
Experience leading art teams on AAA game development from concept through completion. Great communication skills and eager to work with programmers and designers to achieve the greatest and most optimized results. Excellent modeling, texturing and lighting skills tailored to fit the project's art style. Self-directed, reliable and excels under pressure.


Software:
- Maya

- 3DS Max

- XSI

- Zbrush

- Photoshop

- Illustrator

- Premiere

- Crazy Bump

- Perforce

- Unity Engine

- Infernal engine


EMAIL: 




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